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・ Blastbeat (company)
・ Blasted
・ Blasted (video game)
・ Blasted Church Vineyards
・ Blasted Mechanism
・ Blasted Mechanism discography
・ Blastema
・ Blaster
・ Blaster (album)
・ Blaster (computer worm)
・ Blaster (flamethrower)
・ Blaster (Scott Weiland album)
・ Blaster (song)
・ Blaster (Star Wars)
・ Blaster (Transformers)
Blaster (video game)
・ Blaster Al Ackerman
・ Blaster Bates
・ Blaster Bates (drink)
・ Blaster Beam
・ Blaster Learning System
・ Blaster Master
・ Blaster Master (disambiguation)
・ Blaster Master 2
・ Blaster Master Jr.
・ Blaster the Rocket Man
・ Blaster's Universe
・ Blasterjaxx
・ Blasteroids
・ Blasters


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Blaster (video game) : ウィキペディア英語版
Blaster (video game)

Blaster is an arcade game developed by Eugene Jarvis and released by Williams in 1983. The game is a 3D shooter set in outer space and is a quasi-sequel to ''Robotron: 2084''. The objective is to shoot enemies and avoid obstacles in twenty differently-goaled levels in order to reach paradise. The game had advanced graphics at the time of release, that used scaled sprites to display the impression of three dimensional worlds and asteroid fields.
==Story==
According to the opening demo:
:"It is the year 2085. Robotrons have destroyed the human race. You escape in a stolen space shuttle. Your destination: Paradise. A remote outpost 20 million light years away. Does paradise exist? Can civilization be started again? These questions will be answered at the end of your journey. But first, you must BLAST... OR BE BLASTED!"
The introductory text implies that the game takes place after the events of ''Robotron: 2084''. However, aside from a few oversized G.R.U.N.T. robots in the first stage, none of the Robotron characters make an appearance in Blaster.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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